engine SQLite 3.x
renders via DirectX 12
credentials Windows Credential Manager
availability Free tier

What you get

  • Open local SQLite 3.x files directly — no import step
  • Full query editor with schema-aware completion
  • GPU result grid for large tables and full-table scans
  • Free on the Community tier, including commercial use under the two-tab limit
  • WAL-aware handling and read-only workflows where supported

Why Windows specifically

A real Win32 application rendering through DirectX 12 — not an Electron shell. Credentials live in Windows Credential Manager; Ctrl-shortcuts follow platform conventions.

Windows is where most 'native' database clients quietly become second-class ports. Zolt's Windows build is the same codebase, same renderer architecture, same performance budget as macOS.

Comparing options? See how Zolt stacks up against DBeaver, TablePlus, DataGrip, and Beekeeper Studio.

Common questions

Is Zolt a native SQLite client on Windows?

Yes. Zolt is written end-to-end in Rust on GPUI and renders through DirectX 12 on Windows — no Electron, no WebView. Credentials are stored in Windows Credential Manager.

Is Zolt free for SQLite?

Yes. SQLite and every supported engine are included in Zolt's free Community tier. Community has unlimited connections and a two-open-tab limit per connection.

When can I download Zolt for Windows?

Download the current Windows build from zoltdb.com/download. Versioned builds are published from GitHub Releases so you can choose the newest build or an older one inside your update window.

Get Zolt for Windows first.

Join the beta list for the Windows build. One email when it is ready.

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