engine MySQL 5.7 → 8
renders via DirectX 12
credentials Windows Credential Manager
availability Pro

What you get

  • MySQL 5.7 and 8.x, plus MariaDB compatibility
  • GPU result grid — large table scans stay at 60 fps
  • SSH tunneling built in; credentials stay in the OS keychain
  • Schema diff and DDL generation between environments
  • Schema-aware completion for databases, tables, and columns

Why Windows specifically

A real Win32 application rendering through DirectX 12 — not an Electron shell. Credentials live in Windows Credential Manager; Ctrl-shortcuts follow platform conventions.

Windows is where most 'native' database clients quietly become second-class ports. Zolt's Windows build is the same codebase, same renderer architecture, same performance budget as macOS.

Comparing options? See how Zolt stacks up against DBeaver, TablePlus, DataGrip, and Beekeeper Studio.

Common questions

Is Zolt a native MySQL client on Windows?

Yes. Zolt is written end-to-end in Rust on GPUI and renders through DirectX 12 on Windows — no Electron, no WebView. Credentials are stored in Windows Credential Manager.

Does Zolt work with MariaDB?

Yes — Zolt's MySQL engine speaks the MySQL wire protocol, which covers MariaDB and compatible managed services like PlanetScale and RDS MySQL.

When can I download Zolt for Windows?

Zolt is in private pre-alpha; the public beta for macOS, Windows, and Linux is planned within roughly 12 weeks. Join the waitlist at zoltdb.com/download to get the Windows build the day it ships.

Get Zolt for Windows first.

The public beta lands in ~12 weeks. One email when the Windows build is ready.

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