Low-overhead Rust. Direct GPU render. No browser engine.
zolt is written end-to-end in Rust on GPUI — the same framework that powers Zed editor. Every pixel goes straight from a Rust struct to Metal/DirectX/Vulkan. No Electron, no WebView, no garbage collector pause. Our Apple M2 / Postgres 16 benchmark measured 412 ms cold start and 60 fps while scrolling 1M rows.