engine SQLite 3.x
renders via Metal
credentials macOS Keychain
availability Free tier

What you get

  • Open local SQLite 3.x files directly — no import step
  • Full query editor with schema-aware completion
  • GPU result grid for large tables and full-table scans
  • Free on the Community tier, including commercial use under the two-tab limit
  • WAL-aware handling and read-only workflows where supported

Why macOS specifically

Apple-silicon native. Renders through Metal — the same path Zed uses — with proper macOS conventions: native menu bar, ⌘-shortcuts, Keychain-stored credentials.

Most native Mac database clients stop at the Mac. Zolt's macOS build is the same Rust + GPUI codebase that ships on Windows and Linux — switch machines, keep your muscle memory.

Comparing options? See how Zolt stacks up against DBeaver, TablePlus, DataGrip, and Beekeeper Studio.

Common questions

Is Zolt a native SQLite client on macOS?

Yes. Zolt is written end-to-end in Rust on GPUI and renders through Metal on macOS — no Electron, no WebView. Credentials are stored in macOS Keychain.

Is Zolt free for SQLite?

Yes. SQLite and every supported engine are included in Zolt's free Community tier. Community has unlimited connections and a two-open-tab limit per connection.

When can I download Zolt for macOS?

Download the current macOS build from zoltdb.com/download. Versioned builds are published from GitHub Releases so you can choose the newest build or an older one inside your update window.

Get Zolt for macOS first.

Join the beta list for the macOS build. One email when it is ready.

No spam. No telemetry. Unsubscribe anytime.